2016年6月2日 星期四

Task Design for Task 2 – 1, 2, 3, Escape

Task Design for Task 2 – 1, 2, 3, Escape


Task 2 combines bodily movement and song singing. The purpose is to test the participants' brain and physical coordination. The final singing task is also testing the participants' familiarity to basic Mandarin listening, oral, and pin-yin skills.  

It is based on a game called “Red Light, Green Light” in our real world. One person is designated as “it” and plays the part of the stop light. The other players line up about 20 feet away from “it.” Facing away from the other players, “it" calls out “Green light!” The others move toward “it.” “It” then calls out “Red light!” and turns around quickly. Anyone who is caught moving must go back to the start line. Play continues until someone reaches and tags “it.” That person then becomes “it.” The trick to winning this game is to move smoothly so that you can freeze instantly until you are within reach of “it.”

However, to combine with the story of my character and our savage island, I adapt the name of my game into, “1, 2, 3, Escape.” The following is the rule:

Step 1. The visitors should start the movement from the starting point where the portrait of my character Medusa is located (fig. 1). And I will be standing at the final stop-- the location with the lyrics of the song “Medusa” is shown-- with my body turning away (fig. 2).

fig. 1 The Portrait of Medusa

fig. 2. The Lyrics of the Song
Step 2. During the participants’ movement following the red direction mark [see fig. 3], I will turn myself around by saying “1, 2, 3, escape” When they hear the utterance, they have to stop walking until I turn around again. That means when they see me turning around again, they can keep moving.

fig. 3. The Direction Mark

Step 3. When the participants arrive the final spot where I stand, they have to sing few sentences from a song called Medusa from a Chinese well-known singer Jolin Tsai. In RP1 of this stage, the visitors just have to sing out the song with Mandarin and they can pass the challenge; however, in RP2, I add another task for them to make my game more complex: when they sing out the lyrics, they also have to type out the pin-yin of each sentence in our chat room.









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